What are some common design patterns?
- jesus martinez

- Oct 25, 2024
- 3 min read

Design patterns are reusable solutions to common problems encountered during software development, providing blueprints for structuring code, improving maintainability, and promoting best practices. Let's explore some of the most common design patterns used in software engineering.
1. Creational Patterns
1. Singleton Pattern:
o Ensures that a class has only one instance and provides a global point of access to that instance.
o Useful for managing resources that should be shared across the entire application, such as configuration settings or database connections.
2. Factory Method Pattern:
o Defines an interface for creating objects but allows subclasses to alter the type of objects that will be created.
o Encapsulates object creation logic and decouples client code from the concrete implementation of objects.
3. Builder Pattern:
o Facilitates the construction of complex objects step by step, allowing the creation of different object representations using the same construction process.
o Useful for creating objects with multiple optional parameters or configurations.
2. Structural Patterns
1. Adapter Pattern:
o Allows incompatible interfaces to work together by converting the interface of one class into another interface that clients expect.
o Useful for integrating legacy systems, third-party libraries, or components with different interfaces into the existing codebase.
2. Decorator Pattern:
o Attaches additional responsibilities to objects dynamically, providing a flexible alternative to subclassing for extending functionality.
o Allows objects to be composed with multiple decorators to add or modify behavior at runtime.
3. Facade Pattern:
o Provides a unified interface to a set of interfaces in a subsystem, simplifying complex subsystem interactions and hiding implementation details from clients.
o Useful for providing a simplified interface to a complex system or library, improving usability and maintainability.
3. Behavioral Patterns
1. Observer Pattern:
o Defines a one-to-many dependency between objects, ensuring that when one object changes state, all its dependents are notified and updated automatically.
o Facilitates loosely coupled communication between objects, enabling better scalability and flexibility.
2. Strategy Pattern:
o Defines a family of algorithms, encapsulates each one, and makes them interchangeable.
o Allows clients to choose algorithms dynamically at runtime, promoting flexibility and facilitating algorithm selection and customization.
3. Command Pattern:
o Encapsulates a request as an object, allowing parameterization of clients with queues, requests, and operations.
o Supports undoable operations, transactional behavior, and logging by representing actions as objects with execute and undo methods.
4. Architectural Patterns
1. Model-View-Controller (MVC):
o Separates the application into three interconnected components: Model (data), View (presentation), and Controller (logic).
o Facilitates modularity, maintainability, and testability by promoting separation of concerns and loose coupling between components.
2. Layered Architecture:
o Organizes the application into multiple layers (e.g., presentation, business logic, data access) with well-defined responsibilities and dependencies.
o Promotes modularity, scalability, and maintainability by separating concerns and enforcing clear boundaries between layers.
3. Microservices Architecture:
o Decomposes the application into small, independent services that communicate over the network via APIs.
o Facilitates scalability, fault isolation, and rapid development by enabling teams to work autonomously on small, focused services.
Design patterns are essential tools in the software engineer's toolkit, providing reusable solutions to common design problems and promoting best practices in software development. By leveraging design patterns, engineers can improve code quality, maintainability, and scalability while reducing development time and complexity. Understanding and applying design patterns effectively empower engineers to build robust, flexible, and maintainable software solutions that meet the evolving needs of users and stakeholders.




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